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Simple yet powerful tick-based system. Quickly create time events in your projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.1.17f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Nothing regarding rendering is used in this system, thus making it compatible with all rendering pipelines.
설명
Coffee Cat Studios - Tick System is a tick-based event system. This asset will allow you to easily add events to your projects and help you speed up the development of your projects.
- Easy set-up, just drag and drop a component.
- Customize tick length real-time.
- Alternative with fixed delta time included.
- Create time events with ease and no effort at all.
- Custom script with Unity Events included for a more user-friendly experience.
- Demo included.
As described a simple, yet powerful tool.
Technical details
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
297.7 KB
최신 버전
2.0.0
최신 릴리스 날짜
2021년 3월 22일
원본 Unity 버전
2020.1.17
지원
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